1/16/2023 - Class 3 - PROMETHEUS
- justinbeckart
- Jan 17, 2023
- 2 min read
References
I gathered more references for the faces of each character in the scenes. For prometheus I intend to analyze previous depictions of him and sculpt the face in a way that sort of averages out the features. For the other characters I may follow more closely to one or two references.
Sculpt Progress
Forgive me, it was my birthday weekend so I was not able to complete as much as Id have liked :)
For todays class I was able to sculpt almost all of Prometheus' body. There are still adjustments I would like to make, and I would like to make some more definition in some of the muscles. This first sculp is going a little slower, mainly because I am learning the process of sculpting the muscles still. I have not worked on the head yet.


A Proof of Concept
I also lazily and sloppily created then extracted some UV's that were not ideal for painting onto or really ideal for anything at all, and did a quick paint job onto those.

The quickly painted UV
( I only painted half )

The result

I think that this result is interesting. It is not indicative of a lot considering the circumstances in which it was created, but the things that show promise are the fact that you can see the texture of the paint and the color changes between the reds, yellows, and greens.
I am going to need to play with the shader more to try to get a good result.
The Conclusion
I think that as soon as I get the Prometheus sculpt entirely done, I will work on figuring out the best way to extract UV's for physically painting onto, and then paint the actual texture for him.
The reason I want to do the texture for him before moving on to the next sculpt is so that I can learn the entire process for the characters start to finish before doing the next three. This way if the textures look terrible I can figure out what I need to do.
For Next Class
For next class I Intend to have Prometheus DONE and working on the UV's and painting the actual texture for him.
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